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The invention of the iPad
Apple invented the iPad which revolutionized technology. This allowed for more educational games and programs that could be used online -
Chromebooks in Classrooms
The incorporation of Chromebooks in classrooms allowed for more online education. This allowed there to be more online assignments that students could interact with outside of pen and paper. -
Online Learning Programs
Online learning programs such as Khan academy were created to help students learn outside of the classroom. These types of programs allowed students to review lessons they may not have understood in the comfort of their own home. -
The Rise in Smart Phone use in Teens
In 2013 Smart Phones became prominent in people under the age of 18. With this new addition students were using technology even more. The sole purpose wasn't for education but it definitely helped start a new wave of educational apps and websites. -
The Addition of new Online Programs
New programs such as ClassDojo and Kahoot! were created to add more collaboration to classrooms. Both of these programs are still used today to incorporate gamification and interaction in classrooms. -
Increase in Popularity of e-Books
In 2017 physical textbooks began to lose popularity as e-books became more prominent in classrooms. This allowed for more options for how and where students read textbooks. -
The affects of Covid and Remote Learning
In 2020 remote learning became a new normal as brick and mortar schools were closed due to Covid-19. This created a lasting affect as many students opted to stay in remote learning when schools opened back up. This created a new option for students to do school at home while learning the same curriculum.