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on earliest computer. Image from George Dyson's TED talk.
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by Ivan Sutherland at MIT. Notable as early research in computer graphics. Image from YouTube video on Sketchpad.
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by artist Chuck Csuri at Ohio State Univ. First representational animation. Previous to this, artists such as Lilian Schwartz and xxx used computer graphic displays to animate abstract designs.
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by Nikolay Konstantinov; Animation recorded a single frame at a time from printer paper output. published in: Problemy Kibernetiki (Russian: Problems in Cybernetics), 28, 1974, pp. 193-209
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by Barry Wessler at Univ. of Utah. Show figure walking, gesturing and talking. Ahead of its time. It took many years before character animation surpassed this.
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by Fred Parke
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produced by Rene Jodoin at the National Film Board of Canada. First computer-animated film to be nominated for Academy Award.
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Example of early artistic abstract computer animation. by John Whitney, programmed by Larry Cuba
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Film showing some of Utah's graphics on displays in futuristic lab (using graphics as 'graphics')
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at NYIT (date approximate). Never finished as far as I know. It showed an ant-type character in a large mechanical vehicle.
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CG special effects showing line drawing display of the Death Star to the pilots (using graphics as 'graphics'). Produced by software called GRASS developed by Tom DeFanti at Ohio State Univ. and used by Larry Cuba for this film.
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Used 3D graphics display
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Film about computer synthesized character taking over for real actors - a story way ahead of its time. Shows synthetic scan of Susan Dey.
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MAGI, III, Robert Able and Assoc., Digital Productions collaborated to make this film about users being transported to 'inside a computer'. First film to make extensive use of computer graphics as an integral part of the environment that action takes place in.
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Founded by Jim Clark initially to make 3D graphic displays
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Uses a particle system for the Genesis Effect
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First use of CG environment - switches to CG for outter space flights of spaceship.
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TV commercial for canned foods by Robert Abel and Assoc. Developed motion capture technology for human-like robot
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at film by John Lasseter at LucasFilm. Uses motion blur and particle system plants
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by P. Bergeron at Univ. of Montreal. One of first extensive uses of facial animation.
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Early Pixar (Lucas Film) animation by John Lasseter. Nominated for Academy Award
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First use of a CG character in a film.
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by Norm Badler at U. Penn (date approximate)
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Pixar animation by John Lasseter
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by Nadia Magnenat-Thalmann and Daniel Thalmann at the Univ. of Montreal. One of earliest attempts at recreating specific people - in this case Bogart and Monroe
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Pixar animation by John Lasseter. First computer animation to win Academy Award for Animated Short. Beat out Technological Threat.
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About technology taking over jobs of people. Nominated for Academy Award.
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Pixar animation by John Lasseter. Nominated for an Academy Award
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Used implicit surfaces to construct a 'face' on the underwater blobby lifeforms.
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by John Chadwick at Ohio State Univ. (date approximate). First (?) use of multi-layered approach (seleton-muscle-skin) to character animation. Used FFDs as an exo-muscular system.
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Aka T2. First extensive use of CG special effects in a movie.
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CG of real animals - meeting the challenge of animating creatures for which there were specific expectations by the audience.
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Pixar animation. Technical Director: Dave Haumann
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Jar-Jar Binks - First featured CG character in live action film
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Most advanced human figures used in film.
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First awardee of Academy Award for Best Animated Feature