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At the University of Illinois, Donald Bitier began PLATO, the first, large-scale project for the use of computers in education.
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In 1991, Smart Technologies unveiled the first commercially available smartboard, known as the Smartboard Interactive Whiteboard. Source: https://www.techwalla.com/articles/what-is-the-history-of-the-smart-board
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The World Wide Web was opened for public use in 1993.
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Motorola Sidekick and Nokia Blackberry allowed users to use web based services on their mobile devices. Source: https://www.bbc.co.uk/bitesize/articles/z62gjfr
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Displaying and interacting media with students became alot easier. Source: https://www.getcleartouch.com/about-clear-touch-interactive/
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Vine Short-Form Video Trends paved the way for TikTok’s dominance in short-form video. Source: chatgpt.com
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Affordable, cloud-based laptops became the top choice for schools.
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"While in the school building, students may use Personal Electronic Devices before and after school, during passing periods, and at lunch. At all other times, these devices may not be used unless permission is granted by an administrator." Source: https://www.usd259.org/about-wps/board-of-education/boe-policies/boe-policy-details/~board/7-boe-policies/post/p1464-student-behavior-regulations
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By 2030, I project online schools will have options for virtual lessons using Virtual Reality.