Technology

Educational Technology

  • Period: 500 BCE to 380

    Elder Sophists (First Instructional Technologists)

    Protagoras of Abdera
    Gorgias of Leontini
    Prodikos of Ceos
    Hippias
    Thrasymachus
  • 450 BCE

    Socratic Method of Instruction

    Give-and-take conversation
  • Period: 1101 to 1300

    Scholasticism

    An intellectual movement that flourished in Europe
  • 1120

    Sic et Non Published

  • Period: to

    Johann Amos Comenius

    Comenius wanted to end the custom of providing education according to social status rather than ability. He is considered one of the first true forerunners of modern educational technology.
  • The World in Pictures Published

    "Visual aid" textbook was written specifically for children who were studying Latin and sciences and was the most popular illustrated textbook even written for children.
  • Period: to

    Joseph Lancaster

    Joseph Lancaster developed the Lancasterian Monitorial Instruction where he applied what he learned by studying the constructional of special classrooms that would make the most effective use of instructional media and student grouping.
  • First School Museum Opens

    First school museum was opened in St. Louis (provided supplementary curriculum materials)
  • Visual Education Published

    Keystone View Company published Visual Education
  • Adoption of Films in Public Schools

    Public school system of Rochester, NY became the first to adopt films for regular instructional use.
  • Period: to

    Visual Instruction Movement Grows

  • Period: to

    Audiovisual Instruction Movement

  • Visualizing the Curriculum

    Visualizing the Curriculum by Hoban, Hoban, and Zissman was published which talked about the value of audiovisual material was a function of their degree of realism.
  • Division of Visual Aids for War Training

    Division of Visual Aids for War Training was established and produced 457 training films for the US military.
  • Communication Process was the Process

    The communication process considered all elements of the communication process and not just focus on the medium.
  • Period: to

    Growth of Instructional TV

    Two factors help contribute to the growth of instructional television including the setting aside by the Federal Communication Commission of educational channels (242) and the Ford Foundation funding.
  • Period: to

    Computer-Assisted Instruction

    Computer-Assisted Instruction (CAI) done by researchers by IBM.
  • Period: to

    Program Instruction Movement

  • Taxonomy of Educational Objectives

    Benjamin Bloom and his colleagues published the Taxonomy of Educational Objectives. There was a focus on tests should be designed to measure each of these types of outcomes.
  • Preparing Objectives for Programmed Instruction

    Robert Mager wrote Preparing Objectives for Programmed Instruction to help teach educators on how to write objectives with the three major elements.
  • Criterion-Referenced Measures

    Robert Glaser used the term criterion-referenced measures where the focus is to assess student entry-level behavior and to determine the extent to which students had acquired the behaviors.
  • The Conditions of Learning

    The Conditions of Learning by Robert Gagne was published which discussed the five domains of instructional technology.
  • Heinich's View

    Heinich added teachers believed teachers should be viewed on an equal footing with instructional media
  • Educational Technology Term Used

    The terms of educational technology and instructional technology began to replace audiovisual instruction.
  • Period: to

    Performance Technology Movement

  • Education Recognizes the Power of Games

    Education Recognizes the Power of Games
    "With computer games demonstrating inherent abilities to engage users, articles start to appear exploring possible uses. In 1981, Thomas W. Malone released Toward a Theory of Intrinsically Motivating Instruction and Heuristics for Designing Enjoyable User Interfaces," (TeachThought). "A brief history of gamification in education." https://www.teachthought.com/education/a-brief-history-of-gamification-in-education/
  • Definition of Educational Technology Changes

    Reiser and Gagne added the physical means via which instruction is presented to learners to the definition of educational technology
  • Microcomputers

    Computers for instructional purposes was introduced.
  • Constructivism

    A collection of similar views of learning and instruction
  • Period: to

    Electronic Performance Support Systems

    Rapid growth in the use and development of electronic performance support systems.
  • Period: to

    Distance Learning Courses

    Distance learning courses at higher education courses in higher education courses rose along with percentage of instructions offering distance learning courses rose.
  • Knowledge Managment

  • Gamification is Born

    Gamification is Born
    "Nick Pelling coins the ‘deliberately ugly’ word, gamification. With a name, the history of gamification truly begins," (TeachThought). "A brief history of gamification in education." https://www.teachthought.com/education/a-brief-history-of-gamification-in-education/
  • Added Event: Major Trends in 2019

    Added Event: Major Trends in 2019
    Big Data, Machine Learning, and the Internet of Things (IoT) were the biggest educational technology trends during 2019. Source: Bui, Sean. (2020). Top Educational Technology Trends In 2020-2021. https://elearningindustry.com/top-educational-technology-trends-2020-2021
  • COVID-19 Changes Education

    COVID-19 Changes Education
    "Distance learning became the top 2020 educational technology trend overnight because of the rapid spread of COVID-19. This led to a rising demand for online educational platforms. eLearning is education or training delivered electronically," (Bui, 2020) Source: Bui, Sean. (2020). Top Educational Technology Trends In 2020-2021. https://elearningindustry.com/top-educational-technology-trends-2020-2021